Whether the goal is to create action-packed video games, corporate logos, mechanical assemblies, or elaborate architectural visualizations, 3ds Max 9 Modeling teaches the appropriate methods. Instructor Steve Nelle explains how to model all kinds of objects with the software’s vast array of modeling tools. Using hands-on examples, Steve discusses and demonstrates the building process from start to finish. Real-world projects are incorporated throughout the course to highlight key concepts and techniques. Exercise files accompany the tutorials.
Topics Include:
Comprehending the geometry of modeling
Editing with 2D and 3D shape commands
Extruding objects
Lathing objects
Lofting objects
Creating a low polygon human character
Creating architectural objects
NURBS and Patch modeling
Booleans and other compound modeling techniques
Adding and minimizing geometry
Grouping, attaching, and linking objects
Merging and importing files
Duration:13.5 hours
On 1 DVD-ROM
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